Project Showcase — 01

Evolution: Chronicles of Fire

In-House · Unreal Engine 5

STAGEEARLY DEV
TECHC++ / Blueprints / GAS / Metahuman
GENRETop-down SURVIVAL RPG
TIMELINE2023-2026
SOURCE CONTROLPerforce

ProjectOverview

An early-development top-down survival RPG spanning human evolution from the neanderthal era to the space age. Players craft, build, and survive in a dynamic multiplayer world shaped by their choices.

Gameplay Preview

An early look at Evolution: Chronicles of Fire — a top-down survival RPG spanning human history from the neanderthal era to the space age. Features include multiplayer, crafting, base-building, and a dynamic world shaped by player choices.

Contribution

LOG_001

Menu System

CommonUI-based menu with comprehensive options, input key-remapping, and full keyboard/mouse and gamepad support.

LOG_002

Metahuman Character

Metahuman character integration with custom clothing and character customisation pipeline.

LOG_003

Inventory System

Complex inventory with drag and drop, stackable items, item tooltips, and item actions — use, equip, drop.

LOG_004

Equipment System

Working left/right hand weapon slots and back slot with full equip/unequip animation support.

LOG_005

Post Process Highlighting

Custom depth post-process material for mesh highlighting with distinct outline colours for interactive objects.

LOG_006

Basic AI

Enemy AI with chase, attack, and patrol behaviours.

Resources
Knowledge Base

CERT_001

Unreal Engine 5 C++: Advanced Frontend UI Programming

Udemy

Create AAA Frontend UI/Menu Experience in Unreal Engine 5 using C++ and Common UI.

View Course
CERT_002

Unreal Engine 5 C++ Inventory Systems

Udemy

Create a multiplayer-ready functional spatial inventory with equippables, stackables, and craftable items!

View Course
CERT_003

Unreal Engine 5 - Gameplay Ability System - Top Down RPG

Udemy

Create a multiplayer RPG with Unreal Engine's Gameplay Ability System (GAS)!

View Course